What tModLoader/tModLoader shipped
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Week of October 5, 2026
What shipped
- Released version v2026.10.1.2, which fixes issue 5476. Release
- Fixed modded pylon map icons so they clamp to the screen edge and pan correctly on the fullscreen map like vanilla pylons. Pull request #5453
- Restored the ConsumeIngredient hooks so they fire during crafting again. Pull request #5339
- Updated NPC shops for 1.4.5.8: the Skeleton Merchant no longer sells an incorrect item and has a changed condition, the Clothier no longer sells the Pretty Mirror, the Stylist now sells it, and the Witch Doctor now sells the Giant Tiki. Pull request #5478
- Updated summon prefix behavior so summon damage class prefixes are no longer inherited from the magic damage class, and added documentation for summon prefix methods. Pull request #5471
- Updated the explosive projectile guide and ExampleMod comments to match the 1.4.5 bomb damage flow. Pull request #5139
- Added download progress output to the setup command line tool so long downloads no longer appear to hang. Pull request #5473
- Updated shimmer documentation and reviewed the ShimmerConditions porting note. Pull request #5480
- Clarified the documentation for Dismount ignoreEffect, noting it currently duplicates skipDust. Pull request #5481
Why it matters
This week brought a release plus fixes for modded pylon map icons, crafting ingredient hooks, and NPC shop inventory for 1.4.5.8. Modders porting to 1.4.5 also get updated summon prefix behavior, explosive projectile guidance, and clearer shimmer and dismount documentation.
Changelog entry
- V2026.10.1.2: fix 5476. Release
- Fixed modded pylon map icons not clamping to the screen edge and not panning. Pull request #5453
- Restored ConsumeIngredient hooks during crafting. Pull request #5339
- Updated NPC shops for 1.4.5.8: fix Skeleton Merchant item and Gradient condition, Clothier no longer sells Pretty Mirror, Stylist now sells Pretty Mirror, Witch Doctor now sells Giant Tiki. Pull request #5478
- Summon prefix updates: documented ModItem.SummonPrefix and ModPrefix.Summon, removed summon prefix inheritance from DamageClass.Magic. Pull request #5471
- Example Mod explosives and docs updates for the changed 1.4.5 bomb and explosive damage flow. Pull request #5139
- Added download progress indication to setup CLI. Pull request #5473
- Updated shimmer docs and reviewed ShimmerConditions porting note. Pull request #5480
- Clarified Dismount.ignoreEffect versus skipDust. Pull request #5481
This week: v2026.10.1.2 released, modded pylon map icons fixed, ConsumeIngredient hooks restored, NPC shops updated for 1.4.5.8, and summon prefix, explosive, shimmer and dismount docs updated.
This week the project released v2026.10.1.2 and shipped a set of fixes and documentation updates for modders. Modded pylon map icons now clamp to the screen edge and pan like vanilla on the fullscreen map, and the ConsumeIngredient hooks fire again during crafting. NPC shops were updated for 1.4.5.8, with changes to the Skeleton Merchant, Clothier, Stylist and Witch Doctor. Summon prefix behavior was updated so prefixes are no longer inherited from the magic damage class, the explosive projectile guide and ExampleMod comments now match the 1.4.5 bomb damage flow, and shimmer and dismount documentation was clarified. The setup command line tool now shows download progress.
Week of September 28, 2026
What shipped
- V2026.09.2.0 released with trust prompt for downloaded mods, adding localization keys and red highlighting to warn users before enabling untrusted mod files. Release
- V2026.10.1.1 released with Chinese Simplified localization updates. Release
- V2026.10.1.0 released attempting to fix a compilation issue. Release
- Support added for the new projectile pickup feature from Terraria 1.4.5.7, allowing right-click pickup of items like glowsticks, flares, and bombs. Pull request #5435
- V2026.09.1.7 released separating library mods from regular mods with a new filter in the Mods menu [20, 21]. Pull request #5382
- MagicNumberToID support extended to handle params parameters and SetFactory fallback behavior for more comprehensive content ID fixes. Pull request #5464
- Bug fixed in Player.cs PickupItem() where modded items were not respecting OnPickup() return values. Pull request #5452
- ProjectileID.Sets.DisplayDollDrawUseStyle documented for 1.4.5. Pull request #5439
- Korean localization file updated with missing translation values. Pull request #5479
- Rebase error from PR #5461 undone to prevent reintroduction of previously-removed code. Pull request #5468
Why it matters
Multiple Terraria 1.4.5 compatibility updates landed this week, including support for new projectile pickup mechanics and documentation updates. Security improvements for mod downloads now include trust prompts, and library mod filtering simplifies mod management for players.
Changelog entry
- Trust prompt added for downloaded mods with localization and non-UI mod enabling checks Release
- Projectile pickup via right-click supported for 1.4.5.7 compatibility Pull request #5435
- Library mod filter added to Mods menu for separating library and regular mods Pull request #5382
- Fixed Player.PickupItem() to respect modded item OnPickup() return values Pull request #5452
- MagicNumberToID now supports params parameters and SetFactory fallback behavior Pull request #5464
- ProjectileID.Sets.DisplayDollDrawUseStyle documented Pull request #5439
- Removed obsolete inverted gravity chat bubbles hunk replaced by GetChatDrawPosition Pull request #5466
- Removed obsolete Main.cs.rej hunks for ActiveWorldFileData, ShaderContentManager, SetBonus, and translation key Pull request #5467
- Korean localization updated with missing translation values Pull request #5479
- Chinese Simplified localization file updated Pull request #5474
This week: trust prompts for downloaded mods, support for 1.4.5 projectile pickup, library mod filtering, and multiple 1.4.5 compatibility updates.
TModLoader releases this week focus on security and 1.4.5 compatibility. New trust prompts warn users before enabling downloaded mods, addressing reports of malicious.tmod files. Support added for Terraria 1.4.5.7's projectile pickup feature. Library mods now filter separately in the Mods menu. Multiple porting notes cleaned up as vanilla implementations supersede previous workarounds.
Week of September 21, 2026
What shipped
- Modded accessory loadout sharing and slot highlighting now work correctly, with valid functional accessories, vanity accessories, and dyes properly highlighting their corresponding modded slots. Pull request #5432
- Fixed a message frame length deadlock that could stall packet processing by rejecting invalid frame lengths and terminating affected connections. Pull request #5430
- Added new ProjAIStyleIDs for projectile AI styles introduced in 1.4.5.8. Pull request #5433
- New mod creation now generates localization files for both English and the currently selected game language. Pull request #5426
- Fixed input method display to correctly show system IME candidate windows for CJK and non-Latin input methods. Pull request #5427
- Added needTorchGodsFavor condition to check whether players have consumed Torch God's Favor. Pull request #5437
- Fixed ModPlayer.CanConsumeBait hook enumeration to properly iterate HookCanConsumeBait instead of HookCaughtFish. Pull request #5443
- Fixed tModPorter renames for PlaceableObjects and GivingItemType API corrections. Pull request #5442
- Added Condition.MechdusaSeedFeature for conditional content checks. Pull request #5440
- Fixed image loading paths for new HandsOn and HandsOff accessories added in 1.4.5.7. Pull request #5448
Why it matters
This week addresses critical issues for mod creators working with accessories, networking, and localization. Fixes to accessory slot behavior and IME input support improve the modding experience across different regions and use cases. New API conditions and ProjAIStyleIDs bring tModLoader into alignment with recent Terraria updates.
Changelog entry
- Fixed modded accessory loadout sharing and slot highlighting for functional accessories, vanity accessories, and dyes Pull request #5432
- Fixed message frame length deadlock that could stall packet processing Pull request #5430
- Added new ProjAIStyleIDs for 1.4.5.8 projectile AI styles Pull request #5433
- New mods now generate localization files for current game language alongside English Pull request #5426
- Fixed input method display for CJK and non-Latin input methods Pull request #5427
- Added needTorchGodsFavor condition Pull request #5437
- Fixed ModPlayer.CanConsumeBait hook enumeration Pull request #5443
- Fixed tModPorter renames for PlaceableObjects and GivingItemType Pull request #5442
- Added Condition.MechdusaSeedFeature Pull request #5440
- Fixed image loading paths for HandsOn and HandsOff accessories Pull request #5448
- Preview branch updated to v2026.08.2.2 Release
- Released v2026.09.1.6 with message frame length deadlock fix and tests Release
- Maintenance for BelongsToInvasion and NoInvasionMusic NPCID Sets Pull request #5424
- Removed ChangePlayerDirectionOnShoot from beamsword Pull request #5423
- Resized BannerSystem.newBanner to support modded NPC banners Pull request #5434
New improvements to modded accessory loadouts, IME input support for multi-language modders, and fixes for packet processing deadlocks. tModLoader continues bringing mod API support in line with Terraria 1.4.5.8.
This week's tModLoader updates focus on quality-of-life improvements for mod creators. Modded accessory loadout sharing and slot highlighting now work correctly, matching vanilla behavior. International modders benefit from proper CJK input method support, while a critical networking issue preventing packet processing deadlocks has been resolved. New API conditions and projectile AI style IDs keep tModLoader aligned with Terraria 1.4.5.8.
Week of September 14, 2026
What shipped
- Updated to Terraria 1.4.5.8, bringing tModLoader in sync with the latest minor version. Pull request #5385
- Fixed Item.SetDefaults() migration for 1.4.5, where the Type parameter no longer has a default value. Pull request #5408
- Restored ProjectileLoader.PreKill invocation code that was inadvertently removed during porting. Pull request #5398
- Fixed invariant check in MapHelper.TileToLookup to validate against tileLookup.Length instead of TileID.Count. Pull request #5429
- Corrected initialization of Projectile.perIDStaticNPCImmunity to use the correct ProjectileCount value. Pull request #5421
- Fixed CloudID.Sets initialization to be properly aligned with other set factories. Pull request #5420
- Added documentation for NPC.DelBuff's quiet parameter and Player.GetArmPosition method. Pull request #5422
- Released v2026.09.1.5 with Chinese language updates. Release
Why it matters
This week focused on stability improvements for the 1.4.5 branch with critical bug fixes in core systems like tile lookups, projectile handling, and item initialization. Documentation improvements help modders understand newly exposed parameters and methods in the current version.
Changelog entry
- Updated to Terraria 1.4.5.8 Pull request #5385
- Fixed Item.SetDefaults() migration for 1.4.5 where Type parameter lacks default value Pull request #5408
- Restored ProjectileLoader.PreKill invocation code Pull request #5398
- Fixed MapHelper.TileToLookup invariant check to use tileLookup.Length Pull request #5429
- Corrected Projectile.perIDStaticNPCImmunity initialization with ProjectileCount Pull request #5421
- Fixed CloudID.Sets initialization alignment Pull request #5420
- Documented NPC.DelBuff quiet parameter and Player.GetArmPosition Pull request #5422
TModLoader updates: Fixed MapHelper tile lookup validation, restored ProjectileLoader.PreKill invocation, corrected Projectile immunity initialization, and synced to Terraria 1.4.5.8.
This week's tModLoader updates address several important stability issues for the 1.4.5 branch. We fixed an invariant check in MapHelper.TileToLookup that was causing continuous failures, restored ProjectileLoader.PreKill invocation code that was accidentally removed, and corrected the initialization of Projectile.perIDStaticNPCImmunity. We also improved Item.SetDefaults() migration handling and enhanced documentation for newly exposed API parameters.